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Struct TexSetP

ClassList > TexSetP

Public Attributes

Type Name
cudaArray * CudArr
cudaChannelFormatDesc channelDesc = cudaCreateChannelDesc(32, 0, 0, 0, cudaChannelFormatKindFloat)
float dx
float dy
float nowvalue
struct cudaResourceDesc resDesc
cudaTextureObject_t tex = 0
struct cudaTextureDesc texDesc
bool uniform
float xo
float yo

Public Attributes Documentation

variable CudArr

cudaArray* TexSetP::CudArr;

variable channelDesc

cudaChannelFormatDesc TexSetP::channelDesc;

variable dx

float TexSetP::dx;

variable dy

float TexSetP::dy;

variable nowvalue

float TexSetP::nowvalue;

variable resDesc

struct cudaResourceDesc TexSetP::resDesc;

variable tex

cudaTextureObject_t TexSetP::tex;

variable texDesc

struct cudaTextureDesc TexSetP::texDesc;

variable uniform

bool TexSetP::uniform;

variable xo

float TexSetP::xo;

variable yo

float TexSetP::yo;


The documentation for this class was generated from the following file src/Forcing.h